This project involved looking at ways that museum visitors interact with and learn about the exhibitions. The project had two components: the kiosk acted as a "Point of Sale" as well as an environmental device to draw the visitor over. The second part of the project involved the design of the audio tour's interface and functionality.

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Museum Audio
Kiosk Design
Museum Audio Tour
The user would approach the kiosk and set up custom options for the tour by completing a brief Q & A regarding their language, age, interests, number of tours to set up, and the amount of time they'd like to spend.
Museum Audio Tour
The tour process begins with the piece closest to the entry to the museum. The "Route" menu option provides a map indicating where the user is, where the first entry is located, and indicates the best path to get there. Motion detectors detect when a device is within appropriate range of the piece, causing the screen to transition to "Tour." "Play" button is animated to urge the visitor to begin listening.
Museum Audio
Preliminary notes. "Ortgiest" is my new favorite word.
Museum Audio
Preliminary notes on seduction, invitation, and engagement.